Module 6: Usable Innovations

Welcome to the Active Implementation Module Series. In this module you will learn about usable innovations and how to begin applying them in your setting.

Learning Objectives

After this module, you should be able to:

  • Knowledge Objectives
    • Describe the four criteria that define a usable innovation
    • Summarize the rationales for each criterion
    • Understand how Usable Innovations interact with Implementation Drivers
  • Practice Objectives
    • Use the criteria for implementation action planning
    • Use the four criteria to inform the development and use of the Implementation Driver


  • Complete Modules 1, 2, and 3


  • EBP – Evidence Based Program (or Practice)
  • EII – Evidence Informed Innovation
  • STSs – State Transformation Specialists
  • RIT – Regional Implementation Team
  • DIT – District Implementation Team

Module Content Structure

This Module’s content is structured via three categories:

  • Definitions – content that describes the meaning of an Active Implementation concept
  • Rationale – content that provides reasons for using the information
  • Key Functions – content that provides an overview of the specific components and actions related to the Active Implementation concept. In this module, we will be discussing the key criteria related to Usable Innovations, and examples of their use in education.